Cyberpunk 2077 – All bosses in ascending order of strength

Cyberpunk 2077 – All bosses in ascending order of strength

In Cyberpunk 2077 there are several bosses that you can defeat. Here they are all, from the weakest to the most powerful.

Like any decent RPG, Cyberpunk 2077 has plenty of tough boss battles that often leave players questioning whether they've built their characters correctly or simply cheated on too many side quests. Since the action takes place in a futuristic environment, there are many variants of bosses in Cyberpunk 2077, and they stand out in their own way.

Placid

His name literally means peaceful or gentle, so don't expect Placide to be much of a hindrance. He is the deputy commander of the Voodoo Boys and acts as the boss if players decide to kill them all after the first encounter with Alt Cunningham.

woodman

Not all of V's weapons are available in a match like this. In fact, the only weapons that appear are the fists. However, there is a katana in Woodman's office, which makes combat much easier. Players don't have to worry too much about going down in the heat, as Woodman is a bit weak.

Sasquatch

So what boss is not a trifle? Let's start with Sasquatch. She's a mountain of meat, and she's got enough power-ups and steroids in her system to turn her into a walking apothecary. She is the leader of the Animal faction, which is a gang of cyborgs with too many body problems.

Players can imagine that Saskwatch relies heavily on close combat and carries a hammer, which is surprisingly smaller than her. She is slow, but strong enough to be a threat up close. Anyone who uses a weapon will have an easier time dealing with it.

Royce

Royce is one of the first bosses players encounter in the game, and he's insidious, either because players aren't well equipped yet or because he has a lot of minions. He is the leader of the Maelstrom gang and a member of the main quest.

Players can defuse the situation, thus avoiding a boss battle with Royce, but will still face the robot afterward. Royce also uses a similar mech suit for combat, and players largely feel like ducks without electric weapons.

Zaria Hughes

A burning damage is enough to quickly deal with any unsuspecting player. Zaria also has a trick up her sleeve that interferes with players' vision. One of the most recommended ways to deal with her is to give her a taste of her own medicine with your own mantis blades, which isn't exactly a widely available weapon.

anna nox

Anna Nox is another traveling cyberpsychologist who loves her mantis blades, just like Zaria Hughes. The difference is that she is stronger than Zaria and she has the home zone advantage, as the combat takes place in a warehouse full of melee shelters.

Anna Knox also uses her dash ability more often to close her distance, making sure players don't get hit by her body. Once she gets close to players, she can easily deplete their health and cause them to panic. Make sure to bring a shotgun to stun her.

chase colley

The latest in the most complex line of cyber-bosses will be Chase Coley. Unlike the other two mantis blade enthusiasts, Chase Coley is more intelligent and prefers to shoot enemies instead. Therefore, he carries a huge figure with him and pilots a skin suit.

The suit makes him immune or resistant to most of the attacks typical of Cyberpunk 2077. Players will be lucky if they manage to get their hands on EMP grenades or electric weapons. To make matters worse, the arena is also full of civilians, and the entire battle could easily turn into a showdown with the law.

Adam smasher

The game is already dangling Adam Smasher like a carrot to players. They already know that in the end he will become the boss. However, when it came time to fight him, most players weren't really prepared for the cyber beating that ensued.

For example, Adam Smasher disables most of the players' cyberware. This makes Netrunner or other hacker builds unreliable against it. At best, players will try to use their weapons and conventional weapons. Also, he has minions who can help him.

Sandayu oda

Turns out there was someone more powerful or sophisticated than Adam Smasher as the official boss. This is Sandayu Oda, who will replace Goro Takemura as Arasaka's security chief. It is much more sinister than him, and more brutal.

Sandayu prefers mantis blades as his primary weapon. You'd think this would make him easier to kill, but he has some sweet Arasaka tech that makes him dodge most projectile attacks.

beat up the brats

As impressive as the story bosses are, they still pale in comparison to Beat on the Brat's rivals. These fights require V to be limited to a certain build, i.e. melee and fists only. The coolest are Gemini, Razorback and Rhino.

Guns and even edged weapons would take them out quickly, but then again, that wouldn't be fair, would it? These fighters are pretty much the bosses of Dark Souls in Cyberpunk 2077. Some players even had to lower the difficulty to win.


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