Dino Crisis 2 – 100% cleared

Dino Crisis 2 – 100% cleared

A year has passed since the incident on the island. The government, despite this, has continued Dr. Kirk's experiments at the research center near the military base.

As a result of these experiments, both the center and the base and the nearby town disappeared, replaced by a jungle from another time. The government decided to bring back the missing and sent a rescue party to recover them. But just as the soldiers, who arrived at another time, break camp, they are attacked by the dinosaurs.

As a result, almost the entire team was wiped out – only three remained: Regina (you know her from the first part) as well as Dylan and David. This is where the game begins…
Before I jump right into the walkthrough of this great game, I'd like to briefly talk about the main characters, controls, as well as items, enemies, and weapons. Here we go…

Main characters
1. Regina – known from the first part of Dino Crisis, a very agile and fast lady.
2. Dylan Morgan – Special Forces Lieutenant, a soldier with a tragic fate, dies at the end of the game.
3. David is the third survivor of the attack on the field. He will often help our heroes. David will die in the jaws of a dinosaur, saving Dylan's life.
4. Paula is a girl you will meet another time. She actually she is…Dylan's daughter.
As the game progresses, you will play as Regina and as Dylan.

Control
The management is very similar to that of the resident, that is:
Control D – direction of travel.
R1 – aim (as in Resident Evil, only now your character can move while shooting).
R2 – rotate 180 degrees.
L1 – switch target (eg you have multiple dinos in front of you at once. While holding R1, press L1 and your character will target another enemy).
L2 – map (on the map you can see where you are at the moment. If you press “square” on the map screen, you enlarge the image of the area where you are).
X – action and shooting.
«Circle» – use additional weapons.
«triangle» – return to the previous screen, cancel the action, jump (underwater).
START – pause.
SELECTION – inventory.
Tank control:
Control D – driving direction.
L1/R1 – rotate the turret left/right.
«square» – shooting.
«circle» – missiles.

item display
Here you can see your character's health, as well as change weapons, repair health (if you have medkits of course), use an item, re-read found files, and you can also call the map via the game screen. objects.

Save the game
You can save your game achievements on a memory card. The game, unlike the first part, is saved on special computer terminals (rooms with these terminals are marked on the map with the letter S). Once on the computer, you can buy weapons, ammo, health, and a few other useful items.

Articles
All objects in the game can be roughly divided into four types:
1.Puzzle objects: the different keys, maps, etc. needed to solve the puzzles.
2. Ammunition – Weapons, as you know, also need ammunition. You can replenish your ammo at the save computers. In addition to ammo, you can also buy extra magazines for weapons with extra ammo. In general, I advise you to collect all 11 dinos – and then you will get a platinum IPS card and unlimited ammo for all types of weapons.
3.Medical Kits: There are as many types of medkits as there are weapons: homeostat (cost 100) – stops bleeding; medkit C (cost 300) – restores some health, but doesn't stop the bleeding; medkit M (cost 800) – restores full health, but doesn't stop bleeding; medkit L (cost 1000) – restores full health and stops bleeding; super health kit (cost 3000) – with its help you can not only restore health and bleeding, but in case of death, having this kit, you start the game not from the last save, but from the beginning of the playing area .
4.Useful Items – Accumulator (Cost 15000, Increases the effectiveness of Regina's stun gun); heavy blade for Dylan's machete (cost 15000, increases the power of Dylan's machete); suit (cost 20000) prevents bleeding - once you get it, you no longer need homeostats; Light Armor (cost 35000, halves the impact); silver IPS card (cost 20000, increases the number of KOMBO points on the screen); gold IPS card (cost 40000, doubles the amount of KOMBO points). There is also a platinum card: if you have it, your weapon becomes infinite, but you cannot buy it. To get this card, you have to go through the entire game and collect all 11 dino packs.

destruction points
A very welcome innovation in Dino Crisis 2. For every enemy you kill, you get a certain number of destruction points. Keep in mind that if you shoot down more than one dino at the same time, you get extra points. Additional bonus points are also awarded if you pass through a certain area without taking damage.
You can use your destruction points to buy weapons, medkits, ammo, and some useful items.

Weapons
There are two types of weapons in the game: primary and secondary. The main weapons are:
1. The gun has been in Regina's arsenal since the beginning of the game. It is not a bad weapon, although its firepower is low.
2. Shotgun – This is the weapon that Dylan is armed with from the beginning of the game.
3. Flamethrower (cost 8000) – available to both Regina and Dylan. It is very effective against allosaurs and also only with the flamethrower you can set fire to poisonous plants.
4. Light Machine Guns (Cost 12000) – Light weapon, can be fired while running, though firepower is low. Only available for Regina.
5. Cannon (cost 18000) – kills with vibration, only available to Dylan. This weapon is much more effective than the shotgun.
6. Heavy Machine Gun (cost 35000) – is distinguished by its rate of fire, much more powerful than the shotgun and light machine guns. Available for Regina.
7. Grenade Launcher (cost 50.000) – available for Regina, the most powerful weapon. Fire three projectiles at once.
8. Underwater Gun – shoots needles, Regina will find it along with the diving suit. Available for Regina underwater.
9. Aquagrande (cost 20.000) – the most powerful underwater weapon, fires torpedoes. Available for Regina underwater, much more powerful than the underwater pistol.
10. Anti-tank gun (cost 38000) – penetrates almost everything, strong recoil. I advise you to stop before you shoot.
11. Rocket Launcher (cost 50.000) – the most powerful weapon, it won't hurt you when facing the main boss.
In addition to the main weapon, there are also additional weapons in the game, namely:
1. The machete is in Dylan's arsenal from the beginning of the game and can be upgraded later on.
2. Shocker is part of Regina's arsenal from the start of the game. Regina can use it not only to fight dinosaurs, but also to open electronic locks. Then you can buy a battery and increase the power of the stun gun.
3. Small Flamethrower (Cost 5000) – Create a wall of fire in front of you, so the dinos can't get to you. Don't get lost, get a bigger gun and shoot them. Shoot!
4. Shockwave – Regina will find this weapon along with her diving suit, it only works underwater. This weapon has a stun effect and temporarily stuns the enemy.
5. Mortar (cost 12000) is a good weapon. It will be very useful in caves: with it you can not only destroy limestone obstacles, but also fight against cave creatures (aliens).
6. Rocket Launcher: It's not a weapon, but it will come in handy at the Edward City military base. You can use the flare gun to signal your partner to cover you.

Enemies
Your enemies are dinosaurs. Detailed information about them is contained in special files that you will find during the game. In the tutorial, I'll detail where to find all the dino files.

At first.

After the initial video insert, you play as Dylan. Examine the soldier's corpse and make your way through the door. Keep walking with your weapon ready: the dinosaurs will be here soon… Kill these beauties and go forward and up the stairs. Keep running but keep fighting the dinos and you will see the second ladder. Down it.

Jungle
In the next two territories, continue on the same line: shoot the dinosaurs and run forward until you finally reach the water tower. This is where you will meet a very strange guy wearing a helmet… After the performance, pick up the first dinosaur folder from the ground: it contains data collected by the military about the dinosaurs of this world. Now, if necessary, save the game and go to the military installation (see map).
A pleasant surprise awaits you at the military installation: you will meet the T-Reach. You can't beat him now, so he runs forward and through the door on the left. In the room, examine the table to the right of the counter - you'll find the second dinosaur token on T-Reh. Go to the next corridor and then to the infirmary (the door at the end of the corridor is locked, only Regina can open it). In the infirmary, get the key and go back to T-Reach. Quickly run to the other doors. Go further and look around the room – in front of the entrance on the wall you will see a special box, open it with the key found in the infirmary and get a map – the key to the laboratory. A pleasant female voice will then inform you that he has supposedly trespassed on military property and the gates will be locked. Dylan finds himself trapped: he contacts Regina by radio and asks her for help.
You are now in control of Regina – head up the stairs and through the double doors. She blasts them open with the stun gun and continues on. She searches the corpse of the soldier, she finds the third dino token. Now (she looks at the map) she goes to the research center (don't go to the area with the poisonous plants yet, you don't have a flamethrower). In front of the center you will meet an allosaurus, but you can't do anything to her yet, so she quickly runs to the double doors. Then head to the radio room, save there (if needed) and make sure you buy a flamethrower (destruction points should be enough) and exit the radio room...
You are again attacked by these strange helmeted creatures, but Regina still manages to catch one of them, and it turns out to be… a girl. Without thinking twice, Regina drags the girl into the radio room and her wife into a tube. She now she exit the research center and head to the poisonous plant area.
After passing it (two zones to be exact), you will reach the water tower. Here you can save the game and replenish your ammo, and then head to the military facility.
In the military facility, first go to the room where Dylan is locked up (watch out for flying things). Pick up the key in front of the door and examine the panel to the left of the door - it's blue. Now go back out and head through the double doors, through the reception area and into the hallway.
Open the door at the end of the hall with the taser and enter the control room. Go upstairs and pick up the file that explains what to do with the keys. Go down the stairs and go into the room. At the end of the room you will see a panel with the keys on the wall. Now insert the key Dylan dropped (it's "green") and pick up his "blue" key instead.
Now go back and free Dylan. After a brief conversation Regina and Dylan will return to the ship (on the way Regina will pick up the girl and return to the ship with her).
The bad news is that someone has destroyed the door and now Regina, Dylan and David can't go back to their time. After seeing all the scenes, if necessary, save the game and return to the jungle.
On the landing, kill the allosaurus and head to the third door. There is another Allosaurus waiting for you in the creek – face him and move on. Check the creek and head downstream. Look closely: there should be a key card for the third power unit somewhere here. Then head (see map) through the water tower, through the poisonous plant area to the research center.
When you get to the research center, look at the door, which is covered in ivy. Cut it with a machete and you can enter. Now go to the lab entrance. Use the lab key card on the panel to the right of the door to open it.
In the laboratory go straight and to the right, cut the ivy with the machete and go through the door. In the room, he closes all the hatches except the one next to the computer terminal to save the game. Examine the cages: do you see red lights on two and one green? Look in the cage on the left by the wall, open it and take the dino token. Now go to the next room (the door is also covered with ivy, cut it) – take the file from the table and close the vent on the next door.
Go through the doors and into the first room. Then go to the door at the end of the hall. Use the key card for the lab and then… the little dino snatches the key card out of Dylan's hands. There is nothing you can do about it, you will have to catch the bastard. Use your machete to try to get it into an open vent, then go into the lab, close that hatch (to prevent the compsognathus from getting out), and put it in a cage. After getting the key card, go back to the hallway and go through the last door (using the key card). In the room behind the door, take the file and the piece.
Now leave the lab and return to the ship. It turns out that the girl managed to free herself from her handcuffs and escaped from her. After talking to Regina, she presses the button on the control panel and chooses the direction of the third power unit. On the way you will be attacked by sea and flying creatures – defend against them with a flamethrower.

Third power unit
So you're back in control of Regina. She gets a machine gun and exits the ship. Make your way through the pier (fight water creatures and fliers along the way). Once you get to the third power unit vault, search the machine and find the new dino pack. Then go further and retrieve the file lying next to the soldier's corpse - you've already found this key (and if not, you'll have to go back to the jungle) and now go to the next door. Insert the key card for the third switchboard into the panel to the left of the door. Go inside and keep going, through the ship (by the way, pay attention to the box for the small tools, you'll have to come back here) and to the control room of the third power station.
First search the console at the entrance -you will find the key to the ship's locker-, then pick up the file from the console by the window and search the panel in front of the door -you will find another dino file. Now go out that door, keep running and search the corpse - you'll find the mechanic's ID card with it. Go back to the control room and go to the ship. Open the box and take the file from there. This file has three of the four digits of the elevator code written in the control room. Go back to the third power unit control room and approach the elevator. First, use the mechanic's ID card and try to enter the code. For example, I had the code #4.01. Try to find the correct digit by matching it. In this case, the correct code is 4015. However, on another occasion there may be a different code – several variations are possible here.
Go down in the elevator, go through the corridor and go to the next door. Now walk forward a bit and look around the panel. Now you have to start the generator. Power up the panel and the switch lights will turn green. In case of overload (blinking red light), hit it with your stun gun. After starting the generator, head downstairs and pick up the computer file and the diving suit. Press the button on the remote control and go down – underwater.
Under the water, you will have a not very pleasant encounter with the inhabitants of this world, the mesojas. Shoot them and jump down until you see the door. You have reached the water control room. If necessary, save the game, and then inspect the control panel - you can't turn it on now, you need a plug to the shutter. Pick up the file and exit through the next double doors, through the hallway and into the next room. You are now in the water cooling system of the third reactor. Go to the north door of the room, but it's a little early for us to arrive… Jump onto the platform to the right of the door and proceed carefully. Go through the top to the center of the room and then jump to the center platform. Now go left and onto the next platform.
Shoot the column – now you can get inside. In the next room, the first thing to do is turn on the elevator (in case you accidentally fall and have to start over...), go further and pick up the shutter plug from the corpse. Go back to the water control room and open the cooling tube. Now go back to the third reactor water cooling system again and go through the double doors to the north. You are now on the production line. If necessary, save the game, reload your ammo and go up the elevator. Pick up the Edward City card key next to the corpse, and a little further up you will find a new dino token. Take the next elevator down to the third reactor, where the next boss awaits. It's not really that scary: a few shots from the water grenade and the bossera will float belly up. Well done Regina, well done! Jump across the platforms and take the elevator to the top. You are facing Edward's town. After talking with Delano, Regina heads into town. Hurry up to follow her.

edward city
Go through the next door on the left (from us on the right), eliminate the allosaurus and in the terminal save the game and buy a mortar. Go back and keep running, pick up another dino token from the corpse next to the car. Go through the door on the right (cut the ivy with a machete) – on the shore you will meet Regina. Pass the two areas of the shore and you will reach the entrance of the cave. Use the mortar to blast the limestone rock and move on.
After safely going through the caves, you will reach a military installation. Here, save your game and go up the stairs. OMG! There's a whole nest of allosaurs here! At first you control Regina, Dylan will throw a flare gun at you, and when the allosaurs get to you for real, you have to shoot into the air, and then your partner will cover your back. When Regina reaches the next canyon, it's Dylan's turn. Upon reaching the third canyon, you play as Regina again. As Regina finally reaches for the last gun, she and Dylan leave the military facility.
Save and retrieve the dino file from the corpse. Keep going – you will see a mutilated triceratops. And then, out of nowhere, an adult appears – you can't explain to him that it's not you… Without thinking too much, Regina and Dylan jump into a nearby jeep and try to escape from the furious animal; along the way you have to return the shots. Then the road suddenly ends and the overturned jeep goes flying off a cliff. Luckily, our heroes manage to jump out of the vehicle before it explodes.
So Regina and Dylan are out in the field and…they get attacked by dinosaurs. But David comes to the rescue of our friends. He shoots all the bugs from a helicopter, but it seems that he can no longer help the villagers. Regina and Dylan head into town...
There first search the corpse – you will find a new dino token. Now go to Robson's shop: there you can save the game and collect the file and the house key. Go outside (watch out for frills!) and enter through the opposite door, to the left of the gate. At the end of the next street, open the door and go inside. An old and familiar T-Rex awaits you here. Without giving it much thought, Dylan jumps into the tank – now he's driving forward, shooting at the T-Rexa on the way.
After passing the warehouses this way, you'll find yourself on the road just outside of town. Take the gas mask and... that's where you meet an old acquaintance again. Strangely, he has Dylan's dead sister's necklace from somewhere. Regina and Dylan then return to the ship. Now head to the jungle.

Back to the jungle.
Head to the area with the poisonous plants: there is one more area left unexplored. Go through the area of ​​poisonous gases and enter the landfill. Save yourself and go through the next door, then through the courtyard and down the stairs. In the control room take the data disk and poke around behind the monitor on the left: you will find the last dino file. Then go outside and up the stairs… your old friend T-Rex will visit you, and here is our new friend, the tyrannosaurus. While the two big animals sort things out, Regina will go down to the control room.
I have bad news: it seems that the warhead has been activated and you will have to deactivate it. You have 10 minutes. But as soon as Regina goes down, our new friend, the tyrannosaurus, will appear. Now do this: do you see the gas cap? Approach him and hit the switch, and when the gas flows, fire whatever weapon you want. Now run to the next plug, and when that dino gets close to you, do the same. And so several times.
Once you have defeated the giantosaur, you will have access to the launcher. Now, as in the third power unit, run and wave the stun gun. Once the program has started, head to the rocket and go up the elevator. Press the button on the remote control and open the warhead panel. Press the button on the panel to stop the launch.
It goes down and up, but… the tyrannosaurus is alive! Regina runs to the launch control room. Save yourself who can and head to the next door.
Go through two areas and Dylan is waiting for you behind the next doors. Get on the boat and get out of here… But no luck: the hydraulic system is closed. While David opens the door, protect him from the dinosaurs. Then events unfold tragically: suddenly our friends are attacked by an allosaurus and David dies saving Dylan's life.
Dylan falls into the river and the current carries him to the other side. He comes to and sees a girl, she calls after her. Now you have to protect it from the attacks of the dinosaurs. Lead her through the jungle and once you reach the facility, the maiden will forcefully retreat inside the building. Follow her, but… you can't get in yet – the door is protected by lasers. To turn off those lasers, he activates all four switches: green and red on the left and yellow and blue on the right. She now she goes back to the door and press the button on the left control: the lasers will disappear and you can enter.

Inside the facilities
Take the file before entering and go to the director's office. Pick up another file from the desk, and then I highly recommend you save your game and buy more health, weapons, and ammo - you're in for an encounter with the game's main boss. Go ahead and head to the lab. There you will meet this girl again. After a long video insert, go through the following doors, where you will meet the final boss.

final fight
Be warned immediately: no tyrannosaur weapon can kill a tyrannosaurus. First, run to the bridge and run to the other side – not easy to do, as the tyrannosaurus will start destroying the bridge. Shoot him with something powerful and run to the other side. Once on the other side, activate the military satellite control system and press the button on the main console. That's it - the tyrannosaurus is finished!
Go through the following doors and reach the door lab. This is where Dylan and his daughter join Regina. They start a temporary gate, but…suddenly the base starts to collapse. One of the boxes falls and crushes Paula. Dylan decides to stay with his daughter, gives the third power unit disk to Regina and tells her "Study the data on this disk and you can come back and save us", whereupon Regina returns to her time and Dylan stays with his daughter… The base goes up in flames.

Conclusion:
The ending is not the best, wait for Dino Crisis 3. For now, congratulations: you have passed DC 2. After passing this game, if you have collected all 11 dino tokens, you will get a platinum IPS card, next time you will get the Dino Colosseum game and by passing the game for the third time you will unlock the Dino Duel game – battles between dinosaurs. Good luck.


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