Loop Hero – What are the gold cards for?

Loop Hero – What are the gold cards for?

Loop Hero has a card system to rebuild an empty world, and gold cards are especially useful if players use them correctly.

Loop Hero has a card system to rebuild an empty world. Each card placed gives the hero new advantages or new challenges that offer valuable resources or equipment as a reward. Due to the nature of roguelike games, placed cards disappear when the expedition ends unexpectedly. As the player expands their permanent camp node, new maps will become available during expeditions. Among those to unlock are the powerful Gold cards.

In Loop Hero, maps are sorted into one of five categories. For the most part, maps are divided into categories based on where they can be placed on the expedition map: road, edge, or landscape. There are also special maps that do not fall into any of these groups. Finally, there are the Gold cards, which are even more special. Players will immediately recognize Gold cards by their special frame.

Gold Cards Explained

Before players can even think about using gold cards during an expedition, they must first be unlocked. First of all, Loop Hero players must develop their field until they have an Intelligence Center. From there, you have to build an additional facility, corresponding to each corresponding gold card. For example, having a foundry in addition to the Intel Center will allow you to use the Arsenal card.

Below is a list of the available Gold cards, along with their requirements and effects:

    • Arsenal – Requires a camp foundry, a road map, opens an additional gear slot for the duration of the expedition, but reduces the stats of all subsequently dropped gear by 15%.
    • a labyrinth of memories – Requires a library in the camp, landscape map, takes up a lot of space on the map and therefore fills up the boss panel very quickly.
    • Ancestral crypt – Requires a crypt in camp, landscape map, gives +3 HP for each souled enemy killed, and gives a resurrection after death, but removes bonus HP from armor.
    • Stage Zero – Requires the alchemist's shop in the camp, the road map, weakens enemies near the meridian of this map and strengthens enemies far from the meridian.

In addition to special effects and prerequisites, gold cards have another unique property. Each gold card can only be placed once per expedition. This makes it very important to decide when and where to place these cards. Since all gold cards are double-edged swords with positive and negative effects, casting them too early in an expedition can have disastrous consequences. For example, it would be an unfortunate choice for a player to set up a Labyrinth of Memories when he is not fully prepared to fight the boss.

The ultimate goal of gold cards is to speed up adventure for experienced players. Those who are knowledgeable enough to prepare for the inevitable pitfalls associated with Gold Cards can make the most of it without worry. For new players who want to use advanced techniques, a good first step is to become familiar with the basic features of the game.

And that's all there is to know about what gold cards are for in Loop Hero.


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