Ruinarch – How To Spread The Plague

Ruinarch – How To Spread The Plague

In this tutorial I will tell you how to create, spread and destroy the world with the deadly plague in Ruinarch?

Basic explanatory guide to obtain and use the plague in Ruinarch

For the record:

Currently, ruinarch it's in early access, so keep in mind that the guide may also change as the game develops.

How do you access the plague in Ruinarch?

Key points + basic conditions (take action)

    • To get the plague, you have to play as the Necromancer class.
    • First you have to unlock the BioLab, having reached portal level 5.
    • Once this is done, the biological laboratory is ready for construction.
    • just pay 200 manaand the Bio-Lab will be built.
    • The player will then have access to the plague.

The constituent elements of the Ruinarch game

biolaboratory

The biolab serves as a hub for creating the perfect plague. The biological laboratory has five tabs that you can use to modify and improve the plague. They are the following:

    • Transfer – Select the form of propagation of the pest and the effectiveness of its propagation.
    • Life expectancy – The change in the duration of the plague on different creatures and objects.
    • Lethality – Choose how your plague kills its victims.
    • Symptom – Select what the pest does to its host.
    • at the gates of death – Select an effect that occurs when an infected person dies.

Transmission and distribution

Transmissions serve to spread and infect the various inhabitants of the world. They are their main sustenance to spread the plague from one place to another and from one victim to another. All transmissions have the following characteristics:

    • airborne transmission – Allows your plague to spread when an infected villager sings, speaks, or sneezes. A good quick way to spread the pest. It goes well with the symptom of sneezing.
    • consumption rate – Automatically starts at a low level. Determines how easily the plague spreads if a villager eats an infected food source. A death sentence for any villager with a sign of gluttony.
    • direct contact speed – Affects how often the plague will spread when villagers touch each other and objects. It is good for large and noisy towns. Note: Combat is not affected.
    • battle speed – Affects the speed of plague spread when infected units are fighting other creatures. Ideal for factions and towns at war with many clashes.

To start spreading the plague, you have to infect a villager with a plague spell. This will cause them to become infected.

The plague can also be spread by Plague Rat Spell.

Doing so will spawn two Plague Rats that will seek to infect food sources whenever possible.

Keep in mind that rats are very, very weak and will die after just a few hits.

Villagers will attack them on sight, so keep them from getting too close.

Interestingly, the villagers can try to stop the rats and imprison them.

If there are taxpayers in the world, infesting the taxpayers is a great way to spread the plague. The Pied Piper are immune to the negative manifestations of the plague, so if they are brought to a faction, they will spread it en masse.

Lifespan

Lifespan indicates how long the plague affects villagers, creatures, and items. A village is unlikely to be free of the plague if its standard of living is high. Below are the characteristics of life and infection time:

    • Objects: How long your plague can act on objects in the world. 24/48/72/96 hours
    • The elves: How long his plague affects elves. 48/96/144/192 hours
    • People: How long does your plague affect people? 48/96/144/192 hours
    • MonstersDuration time of the plague that affects monsters and beasts. immunity/24/72/120 hours
    • UndeadThe duration of your plague affects undead monsters, such as ghosts and zombies. Immunity/24/72/120 hours

Be sure to pay attention to what you are infecting. This will allow you to make it as difficult as possible to eliminate your pest.

Lethality

This is where the fun part begins. Lethality represents various ways your pest can kill its hosts.

Combine them with the symptoms to turn a town into an open grave in a matter of days.

You can't pick more than two of them, so pick the ones that match your symptoms for the best chance of killing carriers.

    • Septic shock: Gives the infected a small chance to die if they are hungry or starve. It pairs well with the starvation symptom or the gluttony trait.
    • Heart attack: It can lead to death when infected while emaciated or exhausted. It combines well with the symptom of lethargy.
    • A stroke: Villagers can die when they are tired or exhausted. It also pairs well with the symptom of lethargy.
    • Complete organ failure: My favorite, villagers have a very small chance to die when performing any action. It can be anything from picking up an object to simply eating.
    • Pneumonia: Gives the villager a small chance to die on the move. It is as simple as that.

Make sure to choose the deaths that best fit the symptoms so that no one survives the plague outbreak.

Symptom

The symptoms represent what the pest is doing to its hosts.

They can be used for various purposes. From farming chaos orbs to accelerating the spread or killing inhabitants quickly.

Choose the symptoms that best suit your style of play. Note that you can only have five of them, so choose wisely, as you cannot undo the choices.

    • Paralysis – paralyzes a quarter of plague victims. The rest of the paralyzed victims are permanently immobilized and will die in due course if left unattended to.
    • Vomiting – forces the infected to induce vomiting from time to time. As a result, they lose the feeling of hunger. It also gives you a chaos orb when this happens. Good for farming chaos orbs.
    • Lethargy – Makes residents feel tired after waking up or sitting down. It combines very well with the race.
    • Cramps – Immobilizes villagers for a moment. It also gives you a sphere of chaos. It is good for agriculture.
    • Insomnia – causes residents to sometimes not get enough sleep, often causing them to experience fatigue. Combined with lethargy and stroke it can cause massive fatalities.
    • Poison Clouds – forces the infected to release clouds of poison from time to time. The clouds leave the poison for some time and spread to the objects. Can kill villagers if used correctly.
    • smell of monsters – Allows monsters to smell a villager, occasionally causing an attack against them. It can cause the villager to be chased.
    • Sneezing – forces a villager to sneeze from time to time. This can spread the disease through airborne droplets. It also gives you chaos orbs, which can be useful to make you stronger.
    • Depression – Makes the villagers not usually participate in recreational activities. It can be used to get cultists, as sad residents are easier to brainwash.
    • hunger pangs – villagers will periodically suffer from starvation. Along with septic shock, this can lead to the rapid death of the inhabitants.

A combination of symptoms and deaths can easily lead to the destruction of villages and the rapid harvesting of chaos orbs. Combine these symptoms well and you'll be like Grandpa Nurgle in no time.

In death.

    • Explosion – When a villager dies, they erupt with a fiery explosion, damaging everyone around them and setting the surrounding area on fire. It can be easily used to start a forest fire.
    • Zombies – Causes dead villagers to turn into zombies upon death. Zombies spread the plague when they attack.
    • chaos generator – Causes villagers to drop chaos orbs when killed by your plague. You can easily bathe in chaos orbs with it.
    • ghostly spirits – After death, plagued spirits spawn. These spirits impose various negative effects when they hit a villager.

If you have a deadly plague, you can make the plague kill you even faster. Remember that you only have one effect, and it cannot be undone. Choose the one that seems most destructive to you.

How the world reacts to its plague

Needless to say, the world does not react well when the plague spreads. If Covid doesn't say anything, the villagers will do their best to finish off your plague as soon as they notice it spreading. However, how he reacts depends on the qualities of the leader of his people.

    • Quarantine – When infected people are found, they are taken to the village hospice so that they do not spread the plague further. If it does not exist, it will be built as soon as possible. This is more likely to happen if the leader has more merciful and forgiving character traits. Destroying the hospice with destructive spells can be used to avoid quarantine.
    • Exile – When the infected are discovered, they will be captured, confined, taken to the outskirts of the city and expelled from the faction, turning them into vagrants. This is more likely under more established leaders.
    • Execution – The infected will be captured and executed to prevent the spread. This happens with careless, evil and sadistic leaders.
    • Nada – on rare occasions a leader may not know what to do. This leads to a situation where he can spread his plague without hindrance.

A side note.

Note that the plague can sometimes cause the Angels to intervene if it keeps killing. Keep your portal well in case this happens.


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